Let's see... I did a bunch of Ed runs, so I'm back to HC standard now.
It's not quite as bad as before since I permed a lot of stuff. I'll get through this one and the next one and I'll be done with HC standard until next year. Then I'll do the SC Standard stuff. After that, I dunno. I feel kinda lazy about it. I was going to do bad moon or non-standard HC after that to pick up those sets, but I'd rather not.
Monday, March 30, 2015
Saturday, March 07, 2015
KOL Journal (03/07/2015)
For my Ed runs, I kinda alternate what I do each time, but generally, I'll note down here what the general flow is.
Now that I have a bunch of skill points to start off with, I have access to helpful things earlier.
Day 1 - Ka farming (alley or cobb's knob, hippy camp, lab), level 10 quest, pirates, spooky temple unlock or friars
Day 2 - Most of the other quests, start on level 11 quest
Day 3 - Finish level 11 quest, do level 12 and warehouse
Due to RNG or forgetting random things, my turn count is between 690-715. If... I can get hardcore to 3 days in the future, it will be my go-to path for generating karma because I don't have to get keys (this is the major thing) or do large parts of the level 11 quest.
It's going to be annoying to do standard after this. I think my plan will be to finish my 10 SC Ed ascensions, then do a HC Ed ascension to see how long it takes. Depending on that, I'll go back to HC Standard, then SC Standard, then maybe oxygenarian or bad moon. If I continue with that, it should take me a very long time to complete, and by that time, something else would have changed.
Now that I have a bunch of skill points to start off with, I have access to helpful things earlier.
Day 1 - Ka farming (alley or cobb's knob, hippy camp, lab), level 10 quest, pirates, spooky temple unlock or friars
Day 2 - Most of the other quests, start on level 11 quest
Day 3 - Finish level 11 quest, do level 12 and warehouse
Due to RNG or forgetting random things, my turn count is between 690-715. If... I can get hardcore to 3 days in the future, it will be my go-to path for generating karma because I don't have to get keys (this is the major thing) or do large parts of the level 11 quest.
It's going to be annoying to do standard after this. I think my plan will be to finish my 10 SC Ed ascensions, then do a HC Ed ascension to see how long it takes. Depending on that, I'll go back to HC Standard, then SC Standard, then maybe oxygenarian or bad moon. If I continue with that, it should take me a very long time to complete, and by that time, something else would have changed.
Tuesday, March 03, 2015
KOL Journal (03/03/2015)
My thought today was if Ed was worth it to do over and over for karma.
The positives:
Ed can skip a lot of the quests, like the pyramid and desert, Whitey's Grove, and the entire Tower.
Ed has access to both +combat and -combat.
Ed can flyer, insult and get cursed multiple times in one fight.
The negatives:
Ed is really fiddly because you have to manage Ka and the 3 times combat thing.
Because of the above, it takes longer to play.
I have no idea how Ed plays in hardcore, even with all the skills.
Judgment:
Anything that removes the tower is A++++ in my book. It means I don't need keys, sources of initiative, elemental damage, stat gainers, the beehive, or the electric boning knife.
Anything that reduces flyering/insulting turns is good.
I don't have to be perfect to get three day ascensions in softcore since I usually have tons of adventures left over on day 3.
For now, I'll stick with doing Ed in softcore until I have 10 starting points.
The positives:
Ed can skip a lot of the quests, like the pyramid and desert, Whitey's Grove, and the entire Tower.
Ed has access to both +combat and -combat.
Ed can flyer, insult and get cursed multiple times in one fight.
The negatives:
Ed is really fiddly because you have to manage Ka and the 3 times combat thing.
Because of the above, it takes longer to play.
I have no idea how Ed plays in hardcore, even with all the skills.
Judgment:
Anything that removes the tower is A++++ in my book. It means I don't need keys, sources of initiative, elemental damage, stat gainers, the beehive, or the electric boning knife.
Anything that reduces flyering/insulting turns is good.
I don't have to be perfect to get three day ascensions in softcore since I usually have tons of adventures left over on day 3.
For now, I'll stick with doing Ed in softcore until I have 10 starting points.
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