Tuesday, February 25, 2014

KOL Journal (02/25/2014)

I ascended again as an AoSP.

I've got three skill points to spend at the beginning now.

I was able to get to level 8 this time, get liver, and finish most of the cyrpt.
Temple is open.
Ballroom song finished (I was considering skipping it, but since it's still part of the mysterious island quest, and since I had peel out, I just ran away from the enemies way above my level, since I don't have snap fingers yet)

Because last time I still had problems with stats, this time I got more of the stat giving things. For the motorcycle, I got the +5 stats per fight, and also the skill Easy Riding, for 5 more moxie stats per fight. I pulled the carnivore button and had +25 ML for the cyrpt mostly.

I went down the motorcycle path before the rogue path, so I didn't have the item drop stuff for the liver parts. Somehow, I made do with Legendary Beat.

I used to pull my outfits, but now I'm just pulling them if they fail to drop after a while. It is really improving my pulls to the point that I have room to think about what I need to pull for the next day.

Friday, February 21, 2014

Dreadsylvania HM plans

UKS - get capacitor (I guess the shield or the leg too)
get splattersmash (seal clubber + sauceror)

1. Dread Tarragon - woods-cabin-kitchen-spice rack
2. Bone Flour with old dry bone (150K in mall) - Muscle class - woods-cabin-kitchen-flour mill
3. Dreadful Roast - castle-hall-dining room-grab roast
4. Stinking Agaricus- castle-dungeon-guardroom-choice bits
5. Bake - Mysticality Class- estate-servant's quarters-make pie

I probably could do this without a rage gland. I don't know what the actual damage cap is per round, but hopefully I can stack enough passive damage sources and familiar weight increasers. Apparently, it's easier than it looks. My only other initial expense is a headgnawer. My plan is to do it as an approximately level 18 pastamancer. I've got 3 of the ingredients, and I think the dreadful roast is pretty cheap anyway.

ZHA - for HOA regulation book
weedy skirt (hall-ballroom-trip the light fantastic with muddy skirt equipped and seed pod in inventory)
as normal, turn off any non-group damage sources
boost muscle (3000?) and use splattersmash
use shard of double-ice

FFS
Drink bloody kiwitini
blood kiwi - base of tallest tree with muscle class stomper
eau de mort - master suite in old duke's estate
make - unlock lab in tower, use still as moxie class

Temporary blindness from white lightning
remove effect using dreadsylvanian seed pod

1. “Spin” -> hide in rock
2. “Paw” -> dive in puddle
3. “Shuffle” -> hide in tree

get volc-eruption (maybe shrap?)
use snow mobile

Protects-Your-Junk - no spooky curses -> for selling ghost threads? for possible Count Drunkula Hard Mode?

Thursday, February 20, 2014

KOL Journal (02/20/2014 after rollover)

To Do List for Day 3:
Finish castle quest.
Try to get through the macguffin quest.
Collect instruments for the tower.
Try to get a chaos butterfly.
Get the inhaler semi-rare.

Possible pull list:
2 stone wool
wet stew and stunt nuts
3 frat warrior outfit parts
jar of psychoses
clovers?

If there is time:
Unlock star area.
Get digital key. (pull jar of psychoses)

KOL Journal (02/20/2014)

So, I decided to ascend into another sneaky pete run. I revised my strategy from last time.

The muffler upgrade is apparently -15% combat frequency. That is crazy. Depending on pull availability, I might get the +15% combat frequency skill... But probably not.
This run's motorcycle is named Mutemaster. Run 1 was Noisemaster.
No points spent in the Dangerous Rebel skill pathway
Took the +50% initiative upgrade
Took the rocket shooting upgrade (as an extra damage source)
Pulled the CARNIVORE button early and tried to boost ML as much as possible
I was able to get Jukebox earlier, and used it to get the imp airs (I had to pull one, though)
I didn't have to pull a borrowed time. I pulled 3 Wrecked Generators.
I'm level 7 and a little bit into the cyrpt quest.
Hidden Temple unlocked.
Ballroom song ready.
Have U.V. compass.

Tomorrow:
2 pulls for the Jarlsberg KLP and the milk of magnesium.
Eat fortune cookie to mark the semi-rare for the black eyedrops.
Pull ring of conflict.

Unlock island with skeleton skiff. If there is still legendary beat turns left after using it for the cyrpt area, use it for pirates. Possible Jukebox area. I might pull the 2 other parts of the pirate outfit.

Finish Cyrpt. I don't have the ghost vacuum, but I'm more than willing to exchange it for rockets attacking all opponents.

I'll probably get to the peak, and at that point get the upgrade to skip most of it. 3 pulls for the extreme gear.

Level 9 quest: Pull pants of the slug lord for +2 stench resistance, I have lots of combat initiative, I already pulled the bounty helmet, and the friars are open for the food drops buff.

If I need to level up:
set up Guy made of Bees for flyering. I'm running out of things like that to set up...

I'll have to speed through a bunch (like 10 maybe) of these ascensions before they revamp the whole Spookyraven thing, since I might not be able to set up the ballroom on the first day any more.

Tuesday, February 18, 2014

AoSP Plans

In terms of expense, Avatar of Sneaky Pete is not so bad. I may or may not stock lots of Wrecked Generators or other equivalent drinks to pull.

Perm List:

Seal Clubber - Pulverize
Pastamancer - Stuffed Mortar Shell
Pastamancer - Flavour of Magic
Turtle Tamer - Empathy of the Newt
Sauceror - Saucemaven
Turtle Tamer - Astral Shell
Turtle Tamer - The Long View

Notes:
no familiar = no ittah bittah hookah pull, also no need to boost familiar weight for Sorceress's Familiars
-3 pulls for ore
-1 pull for Wand of Nagamar
very high non-combat frequency increaser
small stomach - using this for the 2 key pies, maybe 1 star key lime pie, digital key to get in run
get astral shirt
astral pilsners instead of astral energy drinks? Maybe after 3-4 runs, until there are enough points to put into the incite riot/jump shark skills.
+many pulls for clovers until I can get extra moxie stats.
use the jukebox +300% skill carefully

Motorcycle upgrades (in order of priority):

Gas Tank: Nitro-Burnin' Funny Tank - + 50% combat initative
Muffler: Extra-Quiet Muffler - Rev Engine grants muffled, switch to extra-loud when brood is accessible
Tires: Snow Tires - skip most of the Peak, but still need the cold resistance.
Headlight: Blacklight Bulb - +2% desert exploration
Cowling: This one is difficult to decide because all three are useful.
Rocket Launcher - extra hippy and frat killing or Sweepy Red Light - +5 stats per fight or Ghost Vacuum - 1 extra beep per combat in the cyrpt. I think that maybe you don't want to speed this up since you need the stats so badly.
Seat: Deep-Seat Cushions - Find 20-30 meat after combat or Massage Seat - regenerate 5-6 HP/MP after combat

Skills:

Snap Fingers (5 in Rogue) stun
Shake it Off (6 in Rogue) remove negative status effects, heal full HP
Make Friends (9 in Rogue)  olfaction

Rowdy Drinker (4 in Motorcycle Guy) - passive ode to booze
Peel Out (5 in Motorcycle Guy) - 10 free runaways
Easy Riding (6 in Motorcycle Guy) +5 moxie stats per fight
Check Mirror (7 in Motorcycle Guy) has a hairstyle that is +50% meat and one that is +3 elemental resistance to all)

Incite Riot (3 in Rebel) has spleen items, combat items, and a combat frequency decreaser, based on audience hate
Jump Shark (4 in Rebel) +10 Hate, substats
Hard Drinker (7 in Rebel) +10 liver
Brood (9 in Rebel) some decrease in combat frequency

Sunday, February 16, 2014

KOL Journal (02/16/2014)

OK, so I've just started the level 11 quest, but I had to use a bunch of clovers to do it. I'm not sure what I'm going to do about not having enough space to eat more than one pie per day, but I might just do one star and one digital KLP.

Also, I was a dummy and didn't realize that having snow tires allows for skipping of the ore/cheese thing.
There doesn't seem to be a shortcut for the level 9 or 10 quest for this path. The ghost vacuum seems to damage anything undead, not just enemies in the crypt. It also does passive damage against the ghosts of A-boo Peak.

I think for the first few low skill runs, it's better to get the motorbike outfitted with stuff that decreases quest time, at least until you can get the 10 point skills easier. It's going to be a bit annoying for a couple runs if I only get 1 point per softcore ascension.

I can actually kill things with catchphrase and snap fingers, but it's not easy. I was trying to raise ML to level up, but it is still hard to level properly.

Friday, February 14, 2014

KOL Journal (02/14/2014)

New challenge path today!

So, the problems I had with this path are:

Stat gaining
It was hard to get to level 6. I'm almost at level 7 now.

No item drop skill yet
I had one adventure left but I managed to get the liver.

Motorcycle choices (I named it Noisemaster)
I think I messed this up. Next time... It seems to add stuff every 2 levels.

Teeny stomach
Fullness is 5. I think Drunkeness is 19 (+5 from liver), though. I am going to run out of Wrecked Generators, so I might have to spend some accumulated meat.

Finished:
Level 2-6
Spooky Forest non-coms for temple
Ballroom song
Liver

It was OK, surprisingly. That's pretty good for first day. I think this will take me much longer because I only have a few points at the start since this is the first day the path's been out. It's really fun, though. I like that the council text changes. Also, I see on the skill list that you can have different hairstyles. This is also the first run I'll have the bone garden (no fax, so I guess I'll skip lobster guys)

Monday, February 10, 2014

KOL Journal (02/10/2014)

So for the last couple of days, I've been doing bounties and the jar for the Captain of the Gourd, though I haven't had any luck with getting the last part (or any of the others). Most of my other adventures were spent helping with a Hobopolis run and meat farming in the Hidden Office Building.

Recently, I also liquidated 3 of the frozen banquets and about 325 scrumptious reagents, so I'm good for meat at the moment. I also won a Pete and Jackie's Tooth Emporium Catalog, which I will use to save a couple of adventures during runs. I'm saving the other 2 frozen banquets for an emergency/Crimbo.

I was going to keep doing Sea runs until I made another Hatred and Violence set, but I don't know what to feel about spending approximately 2.4 million meat on 12 Sea runs. That, and I'm tired of doing them. Maybe at a later time.

Since I'm passively collecting hobo nickels, I might go for the hobo monkey if the AofSP path doesn't look very fun or whatever.

Thursday, February 06, 2014

KOL Journal (02/06/2014)

I surprisingly got another (and different) bit of the Truthsayer today.

New minimal meat making strategy:

I have:
Olfaction
leprechaun (maybe I should get a hobo monkey, but 1000 nickels is a bit much)
Clothing of Loathing (which is pretty good for meat drop, but a meatcleaver might be a little better if I replace the stick-knife)
Cloak of Dire Shadows
Leash of Linguini

I put on all the cheap +meat drop stuff also, like the summon, the arena buff, and the Dances with Tweedles buff from the drink me potion area. And I use leash of linguini.

I olfact pygmy headhunters in the hidden office building and also use all the briefcases, and autosell the fat stacks of cash. Without the extra buffs, it's about 1050 MPA. Not too bad, and not controlled by mall prices.

Wednesday, February 05, 2014

KOL Journal (02/05/2014)

I did my normal things today, like bounties and the gourd jar. I actually got one piece of the sword to drop.

I also pasted all my hatred and violence clothing together and defeated Dad Sea Monkee. I should have enough karma to perm those 2 skills too.

My mistakes on that Sea run happen to include forgetting to use my used copy of Kansas Toymaker to get Toynado and getting creamed by the 14th enemy in the colosseum at least five times. I am happy to report that the minimum amount of mysticality and muscle needed to equip the clothing of loathing is enough to beat Dad. My moxie was higher as I'm an AT, but I'm not sure how important that is.

Tomorrow is meat farming day.

Tuesday, February 04, 2014

KOL Journal (02/04/2014)

OK, so yesterday I stocked up on the KLPs, moon pies and wrecked generators. I still haven't got anything from the gourd jar, and I don't want to spend meat on raising item drop and stuff... But I suppose I have to do that or buy the components from the mall.

The prices for the grimstone mask are still fluctuating between 60-75,000 meat. I'm probably going to get one if it dips down to around 50K, and try to get first on the leaderboard as the price is still slightly distasteful so hopefully that limits the amount of people trying to get the prizes.

Edit: I don't think I can get first on the leaderboard for Wickedest Stepmothers, since I'd have to plot out the Prince's Ball properly and figure out how to do it. That would be pretty expensive. So I will hold off - I did try it out and it was a lot of fun. The problem is that once the whole thing is figured out, then it will be a long wait to get the silver cow creamer, since every day only one person can get one. Err... I dunno. I suppose the story is reward enough.

Huh, let's see if this stuff is any good. Prizes and other things.

Sunday, February 02, 2014

KOL Journal (02/02/2014)

So I did actually finish today, so I don't have to redact my statement that you can fall asleep and finish an AT CA2 run in 4 days.

I guess I don't need to do a sauceror run right away since I'm perming the other hobo skills this time and after that I don't need to do anything.

I'll just be in aftercore until the next path comes out. I don't know whether I'll do it or not.

To Do List:
1) Replenish Wrecked Generators and Moon Pies.
2) Replenish KLPs.
3) Bounties
4) billiards room semi-rare
5) Get bits of Truthsayer (but I think that will take forever)
6) Maybe Dreads
7) Collect random things for ascensions.

Saturday, February 01, 2014

KOL Journal (02/01/2014)

I'm watching the prices of the grimstone masks go down very slowly. They're 65K today in the mall. I'll definitely have to do the Cinderella one. If I could stay in a run for an extended amount of time, getting the spinning wheel might be worth it. Also, I want a silver cow creamer for getting the highest place for someone who doesn't have it yet on the Wickedest Stepmother's leaderboard. I think max score for that is 31 at the moment.

I think by the time the price goes down to a level where I can justify trying multiple times, enough people should have the special items that I should have a shot at it.

Sometimes I try to listen to the podcasts but about 75% of it is useless stuff. Or possibly offensive stuff. It's OK as background noise.

After rollover is day 3 of my AT run, which hasn't been going as well as I'd hoped. If I'm lucky, I'll finish the cyrpt quest, twin peak and oil peak, and the castle quest today. And maybe be a little into the macguffin one.

After rollover:
I finished way more than I thought of the macguffin quest, but I totally had a levelling problem since I didn't boost ML very much. I was trying to get to level 12, and I got there just before I ran out of turns. So tomorrow I'll finish opening the island and flyering all the bosses from the level 11 quest. And hopefully get really far on the level 12 quest. I might finish, maybe. I think I'll probably miss by a little bit this time though.